In addition to regular jobs, there are a number of elite monsters that can be killed for a significant amount of Gald and points to rank up, which in turn unlocks more quests. The best way to earn Gald, though, is by completing various jobs posted on a quest board, some of which also have small stories tied to them. Exploring is also made a lot more convenient by the ability to sprint that's obtained fairly early on. The bonus chapters also tend to be a good source of Gald, as some of them provide a rather large stack upon completion. It sounds tedious in theory, but it's actually not very hard or time-consuming to gather the required amount to progress. The game encourages exploring a gradually increasing amount of optional areas - most of which are from the first game - in order to earn the money. Between every main chapter, a specific amount has to be paid back before it's possible to progress. One rather unusual mechanic of Tales of Xillia 2 involves paying back a massive debt of 20 million Gald. This is particularly true for all the skits the game has to offer, which tend to touch upon some very weird and funny topics. It's not a big feature, but its inclusion makes it a lot more entertaining to pick responses for him. The bonus chapters in particular are a great way to improve the protagonist's relationships with the rest of the group. Understanding how they think is crucial to giving the correct answers, which is rewarded with extra skits and tomes that allow Ludger to use skills or Artes that would otherwise be exclusive to a specific party member. To take advantage of the interactive story elements, Bandai Namco has implemented a relationship system between Ludger and each of the other characters. Those who might be worried that they could miss any of them can rest easy, as they're conveniently marked on the world map. Completing them also causes a number of bonus scenes to appear during the main chapters, which is a very nice touch indeed. While they will appeal to fans of the previous game the most, they complement the main story extremely well and are definitely worth playing. In addition to the main chapters, there are several optional chapters for each member of the group that can be tackled between the primary ones, and provide more insight into the universe and a fair amount of extra character development. It doesn't take too long for the plot to really kick off, however, and when it does, it turns into quite a heart-wrenching tale. The early parts can prove to be quite confusing, even more so for fans that have played the previous game and are accustomed to certain Tales of traditions. The same could be said about the adventure in general. Initially, there's a bit of a feeling that they're just tagging along, but it becomes a lot better as the plot moves on. Fortunately, the strong cast from the original game is back and better than ever. It's possible to pick his responses in numerous situations, but the fact that he doesn't actually say them out loud is a bit strange when compared to everyone else. While Ludger isn't a bad silent protagonist, he doesn't quite fit into a series that is all about character interaction. The story follows the new - and mostly silent - protagonist Ludger, who is accompanied by a kid named Elle and the cast of the original Tales of Xillia.
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