![]() ![]() While the team used standard PlayStation libraries in part, to get the game to run at optimal speed they had to use assembly code, and even then, they found the limitations of the PlayStation's CPU would not allow them to meet their initial goal of having 12 cars in each race. I estimate I was home only four days a year". It was getting cold, so I knew it must be winter. I would wake up at work, go to sleep at work. In those five years, we could not see the end. When asked how difficult it was to create Gran Turismo, Yamauchi remarked: "It took five years. Since Motor Toon Grand Prix 2 was still in development when work on Gran Turismo started, several people only joined the development team after the completion of Motor Toon Grand Prix 2 freed them up to work on Gran Turismo. Yamauchi added that at different times there were only seven to fifteen people assisting him. Kazunori Yamauchi said that development of Gran Turismo started in the second half of 1992. The development personnel were largely the same team which was behind the earlier PlayStation racers Motor Toon Grand Prix and Motor Toon Grand Prix 2, and Gran Turismo uses parts of the Motor Toon game engine, such as the physics model. There is also a 1967 Chevrolet Corvette and a 1998 Mazda Roadster exclusive to the Arcade mode. Two Honda NSX cars from 1992 were included in the Japanese version, but were removed from the North American and European versions. Gran Turismo features 140 cars and 11 race tracks (as well as their reversed versions). Credits can be used to purchase additional vehicles, and for parts and tuning. Winning one particular championship also unlocks a video and a few additional demonstration tracks. However, simulation mode requires the player to earn different levels of driver's licenses in order to participate in events, and earn credits (money), trophies and prize cars by winning race championships. Winning races unlocks additional cars and courses. In the arcade mode, the player can freely choose the courses and vehicles they wish to use. The game uses two different modes: Arcade Mode and Simulation Mode (Gran Turismo Mode in PAL and Japanese versions). The player must maneuver a car to compete against artificially intelligent drivers on various race tracks. Gameplay screenshot featuring a Mitsubishi FTO GPX on Trial Mountain Circuit ![]()
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